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Golf Games for Odd Numbers

Golf Games for Odd NumbersEach week in your regular foursome, it is fairly easy to put together a game to spice up the round—provided everyone shows up. If one player is missing, suddenly your planned four-ball game is unworkable. So you need to have a few golf games to play with an odd number of players (as opposed to a number of odd players, which is something else altogether). You are in luck; there are plenty of golf games for odd numbers to choose from for that weekly wager.

Perhaps the most commonly known game for any number of players is Skins. The lowest score on a hole (it can be gross or net) wins the hole. Each hole is assigned a point value (that can be translated to money), and holes carry over if there is a tie. So, it’s best to use handicaps and go with the net version of this game — especially if you are playing against someone such as Phil Mickelson (who is pretty good and likes to bet big).

Bingo Bango Bongo, which is sometimes called “bingle bangle bungle,” can be played with an odd or even number of players (two, three or four). In the game, three points are awarded on each hole for a bingo, a bango, and a bongo.

A bingo is awarded to the player who first gets their ball onto the green (players who are furthest out take the first shot, and so on, which can reward the players with higher handicaps). The player whose ball is closest to the pin after each player is on the green wins the bango for that hole. And a bongo goes to the player who holes out first. Points can be double if a player sweeps all three — and you don’t want to “bungle” your shots and have that happen.

My brother and his group play a game designed for a fivesome called Captain, which is similar to games going by the name of Wolf or Lone Wolf. The captain on each hole (which rotates) hits his or her tee ball and then watches the remaining four players hit their drives. The captain chooses a teammate, but once another player hits their drive, the opportunity to choose the previous player and their drive is lost. When the captain picks a teammate, it is a game of two players versus three (with the worst player’s score of the three-person team thrown out) in a five-point game — with incentives.

The five points are awarded for the following: the low player on the hole gets 2 points, low team gets one point, approach shot nearest to the hole gets a point, and any birdies on the hole get a point. The game includes incentives of points for chip-ins (called chippies), putts of any length longer than the flag pole (polies) and “sandies” for getting up and down from a sand bunker.

The captain also has the opportunity to be a “lone wolf” and go it alone on a hole (one player versus four) if they really like their drive. And there is even a rule allowing for a “divorce” if the player picked by the captain doesn’t want to team up with the captain — that player must then take on the other four players.

There’s plenty to keep track of here, but plenty of fun and exchanging of “points” afterward.

Here are few more odd number player games to consider:

In Split Sixes, there are six points available for each hole. If a player wins the hole outright, they are awarded four points. The second best score on the hole gets two points and the third zero. If one player wins and the other two halve the hole, the scoring is awarded 4-1-1 — or 3-3-0 if the two players who halved the hole beat the third. Handicaps are recommended for this one.

You have likely heard of the Stableford scoring method, as the pros have used it for the Barracuda Championship in the past. Points are awarded based upon your score on each hole: one point for a bogey, two for a par, three for a birdie, four for an eagle and five for an albatross (although that doesn’t seem like enough points if you get one of those rare birds). The highest total for the round wins. It may be counterintuitive, but it’s fun.

Ghost is a game of fourball better ball match play that is played with three actual golfers and one imaginary player, called the ghost. One player on each hole elects to play with the ghost, who pars every hole (it’s like playing with Ben Hogan). The ghost plays off a scratch handicap and gives strokes, accordingly. The game works best when the highest handicapper in the group plays with the ghost. Hopefully, this one doesn’t come back to haunt you.

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